Commanding Nations is bringing RTS gaming to the modern era by injecting new innovative gameplay mechanics, next gen visuals, combat systems, interactive maps and unique factions into a genre which has not seen much change for the past twenty years.
We are treating Commanding Nations like a GaaS(Gaming as a Service) title. This means that you can expect free updates and maps. You can also unlock new factions simply by playing the game without ever needing to pay for them. Our goal is to have one game for the RTS community that keeps growing and evolving, offering more as time passes.
Commanding Nations will launch with three factions. Ranked and custom gameplay modes with up to 8 players online. We will be adding additional gameplay modes, maps and factions periodically after launch.